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Established in |
1998 |
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Established by |
Serdar Camlica |
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Studio Address |
Nevzad Ayasbeyoglu Sok. Ata Apt. No:10/1 D22 Erenkoy 34738 Istanbul - Turkey |
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Phone (Gsm) |
(+90) 532 598 5355 |
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3dfiction.com was established in 1998 (domain name in 2002) by Serdar Camlica, to bring together digital art, video art and music pieces, and art lovers in cyberspace. With more than 500 unique visitors daily, this communication has reached millons of people up to now. 3dfiction, by owning it's own aesthetic and design theories in the genre of Gothic to Psychedelic, Surreal to Experimental, creates its style with the combinations of shadow and light that give the opportunity to its followers to use their imagination. 3dfiction artworks are created in digital space but has psychological, social, cultural, natural and imaginative expressions. At this point, the best advantage of digital space for the artist and art lovers is that it is independent from cultural and geographic boundaries. Although 3dfiction artworks, designs and digital codes are created by Serdar Camlica, 3dfiction means much more than the portfolio of an artist and stands alone as the interaction between art lovers and the artist, independent from an individual. |
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Awards2006 - The DigiFestival - Florence / Italy - Animation of the Year with "Awaken - The Mind Travel" 2004 - The 11th Internet International Art / Photo Contest - Tokyo / Japan - Fine A!! with "Atlantis" 2003 - International Digital Art Awards - Melbourne / Australia - Selected Digital Artworks of the Year with "Rising" and "The Doors" Exhibitions2006 - Electric Paint - Woodson Art Museum - Wausau / WI / United States 2003 - International Digital Art Awards - Melbourne / Australia Performances2003 - 3D Intelligences & Electric Piano Improvisations - KargArt - Istanbul / Turkey Festival Screenings2006 - The DigiFestival - The Final Event - Florence / Italy 3dfiction on DirectoriesTop > Arts > Visual Arts > Computer Graphics > ArtistsWeb Awards
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F.A.Q |
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1. iPhone Animated Wallpaper 320x480p is a native resolution of iPhone and many new generation mobile phones. 3dfiction MP4 video files are directly compatible for iPhone. For setting up animated wallpaper on iPhone you can watch these video tutorials. Link 2. DreamScene Backgrounds and Animated Desktop Wallpaper 3dfiction HD WMV video files are directly compatible to Windows DreamScene. 1280x720p is best resolution for CPU usage / video quality comparison. 3dfiction HD WMV video files are also very compatible to higher screen resolutions (like 1680x1050, 1920x1200 etc.) with 8000K+ video bitrate quality. If you don't have a Windows DreamScene option you can look at these solutions. Video Wallpaper with Free VLC Player (XP, Vista, 7) Link and DreamScene patch for Vista Home and Windows 7 Link 3. 3dfiction Video ScreenSaver 3dfiction Video ScreenSaver is a unique tool playable as high definition 3dfiction video files as a ScreenSaver. Optimized for seamless loop and stretch to full screen on Windows XP, Vista(all) and Windows 7. 4. 1920x1200p Wide Screen Desktop Wallpaper Suitable to any desktop screen resolution with High Quality Compression and can be stretch without aspect ratio regards. 5. 320x480p iPhone Wallpaper Native resolution of iPhone and many new generation mobile phones. |
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Articles |
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Fractal ; A fractal is generally "a rough or fragmented geometric shape that can be split into parts, each of which is (at least approximately) a reduced-size copy of the whole," a property called self-similarity. Roots of mathematical interest on fractals can be traced back to the late 19th Century, the term however was coined by Benoit Mandelbrot in 1975 and was derived from the Latin fractus meaning "broken" or "fractured." A mathematical fractal is based on an equation that undergoes iteration, a form of feedback based on recursion. Fractal Art is created by calculating fractal objects and representing the calculation results as still images, animations, music, or other media. Fractal art is usually created indirectly with the assistance of a computer, iterating through three phases: setting parameters of appropriate fractal software, executing the possibly lengthy calculation and evaluating the product. Motion graphics are graphics that use video and/or animation technology to create the illusion of motion or a transforming appearance. These motion graphics are usually combined with audio for use in multimedia projects. Motion graphics are usually displayed via electronic media technology, but may be displayed via manual powered technology (e.g. thaumatrope, phenakistoscope, stroboscope, zoetrope, praxinoscope, flip book) as well. The term is useful for distinguishing still graphics from graphics with a transforming appearance over time without over-specifying the form. Motion Graphics include animations, movies, stock videos, video loops etc. The term "motion graphics" has the potential for less ambiguity than the use of the term "film" to describe moving pictures in the 21st century. "Film" is also used to describe photographic film (the 20th century medium of choice for recording motion), the process of recording footage, and the industry it most serves. However, digital video recording and digital projection to display motion graphics have the potential to make photographic film obsolete. The term "capture" is often used instead of "film" as a verb to describe the process of recording footage, perhaps due to the term's compatibility with digital video and motion capture technology. "The motion picture industry" is the formal term for what used to be called the "film industry". Video art is a type of art which relies on moving pictures and comprises video and/or audio data. (It should not however be confused with television or experimental cinema). Video art came into existence during the 1960s and 1970s, is still widely practiced and has given rise to the widespread use of video installations. Video art is named after the video tape, which was most commonly used in the form's early years, but before that artists had already been working on film, and with changes in technology Hard Disk, CD-ROM, DVD, and solid state are superseding the video tape as the carrier. Despite obvious parallels and relationships, video art is not film. One of the key differences between video art and theatrical cinema is that video art does not necessarily rely on many of the conventions that define theatrical cinema. Video art may not employ the use of actors, may contain no dialogue, may have no discernible narrative or plot, or adhere to any of the other conventions that generally define motion pictures as entertainment. This distinction is important, because it delineates video art not only from cinema but also from the subcategories where those definitions may become muddy (as in the case of avant garde cinema or short films). Perhaps the simplest, most straightforward defining distinction in this respect would then be to say that (perhaps) cinema's ultimate goal is to entertain,[citation needed] whereas video art's intentions are more varied, be they to simply explore the boundaries of the medium itself or to rigorously attack the viewer's expectations of video as shaped by conventional cinema. Screensaver ;The first screensaver was allegedly written for the original IBM PC by John Socha, best known for creating the Norton Commander; he also coined the term screen saver. The screensaver, named scrnsave, was published in December 1983 issue of the Softalk magazine. It simply blanked the screen after three minutes of inactivity. The Atari 400 and 800's screens would also go through random screensaver-like color changes if they were left inactive for too long. The user had no control over this. These computers, released in 1979, are technically earlier "screen savers." And prior to these computers, the 1977 Atari VCS/2600 gaming console included color cycling in games like Combat or Breakout, in order to prevent burn-in of game images to 1970's-era televisions. These are examples of screensavers in ROM or the firmware of a computer. Today with the help of modern graphics technologies there is a wide variety of different screensavers. Because of 3D computer graphics, which provide realistic environments, 3D screensavers are available. Media Player Classic (MPC) is a compact media player for Microsoft Windows (Vista/Win2k/XP/NT/Win9x/Me). MPC is a perfect solution to play High Definition Media files like 3dfiction video files with stretch to Full Screen and seamless looping features. Media Player Classic is Free Software. Download Here |
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External Links :ahmetertug.com - Ahmet Ertug Photography and Conceptual 3D Art Section by Serdar Camlica (3dfiction.com) dark.pozadia.org - Dark Gothic Emo Wallpapers flash-screen.com - Desktop Wallpapers epicwallpaper.com - Epic Desktop astrozoom.com - Astrology and Horoscope Please contact for quality link exchange |
Copyright © 1998 - 2010. 3dfiction.com by Serdar Camlica. All rights reserved. |